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| RavWare
OpenGL Xtra |
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The RavWare OpenGL Xtra gives
Director developers the ability to use
the OpenGL™ API from Director.
The Xtra supports more than 250
functions that can add 3D and 2D
effects to create everything from real
time 3D games, texture mapped 3D text,
to any shape imaginable. The Xtra can
be used in scientific and medical
visualization applications and add
unique charting effects to create
stunning photo realistic images.
Screen savers created with Director
can take on a completely new look and
do things previously impossible in
Director. The thousands of lines
of free source code in games and tools
that already exist and the 10+ books
on OpenGL make the API easy to use and understand.
The Xtra can use bitmap cast members
as textures. Also, the Xtra provides
the ability to use OpenGL to render to
a memory buffer, save to a image file,
or render the OpenGL output to a
sprite cast member. You can also treat
the OpenGL output as you would any
sprite object including ink effects,
and optionally Directors quad
and skew features.
The Xtra allows the developer to
decide at runtime which OpenGL
implementation to use. They can choose
to link to the hardware accelerated
Microsoft™ OpenGL implementation or
the Silicon Graphics™ software
optimized Cosmo™ library or any
OpenGL compliant library.
The Xtra will work for D6 through D9
MX
applications. This version of the Xtra
will be supported in the future but we
have discontinued development of a Mac
version of the Xtra due to the release
of Shock3D. There is a lot that can be
done using the Xtra that in
unavailable in Shock3D.

Features:
 | All 250 + OpenGL and GLU
functions are supported. |
 | Use any OpenGL compliant DLL
implementation. |
 | Provides functions to convert
any bitmap cast member to a
texture. |
 | The RavWare OpenGL Script Xtra
is under 200 kb and the RavWare
OpenGL Sprite Xtra is under 40KB. |
 | OpenGL Function Manual with
Lingo Prototypes |
 | Export OpenGL output to a cast
member , sprite , or to an Image
file. |
 | Use external sources for
textures |
 | Hardware Acceleration Windowed
Buffers |
Demo Download:
RavWare
OpenGL Xtra's , Demo Movies (Hardware
Acceleration, Memory Buffer, Cast
Export) , Manual, and OpenGL Lingo
Manual (950 KB)
Price:
Visit the order
page to purchase the software.
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